(Unless otherwise noted, all the numbers here come from company evidence presented in court documents or testimony in the court itself.)
The iOS gaming market
- 75% - Proportion of distinct iOS games that are completely free to the end user (many make money off of in-game ads)
- 17% - Proportion of distinct iOS games that, like Fortnite, are free to download and make money through in-app purchases (these are the games most directly affected in this case)
- 6% - Proportion of distinct iOS games that charge players money up front
- 2% - Proportion of distinct iOS games that are "subscription-type apps"
- $20 billion - Total revenue Apple raised from App Store commission fees between 2008 and 2017
- 62% - Total proportion of App Store revenue generated by games
- 10.2% - Share of Fortnite players that played on iOS between March 2018 and July 2020
- 11.1 million - Fortnite monthly active users on iOS in December 2019
- 92% - Estimated percentage of iOS App Store users that regularly used another device that could access digital gaming content
- $1 million - Phil Schiller's estimate for how much Apple spent assisting Epic with marketing and other tasks surrounding Fortnite for iOS
- $700 million - Estimated total revenue generated by Fortnite players on iOS before the game was removed from the App Store
- $237 million - Total Fortnite commissions Epic paid to Apple between January 2017 and October 2020.
Epic and the Fortnite juggernaut
- 46.8% - Share of total Fortnite revenue generated by PlayStation players between March 2018 and July 2020
- 27.5% - Share of total Fortnite revenue generated by Xbox players between March 2018 and July 2020
- 9.6% - Share of total Fortnite revenue generated by PC players between March 2018 and July 2020
- 8.4% - Share of total Fortnite revenue generated by Switch players between March 2018 and July 2020
- 7% - Share of total Fortnite revenue generated by iOS players between March 2018 and July 2020
- $237 million - Total Fortnite commissions Epic paid to Apple between January 2017 and October 2020
- $246 million - Total Fortnite commissions Epic paid to Microsoft in 2020 alone
- $451 million - Total Fortnite commissions Epic paid to Sony in 2020 alone
- $2.49 billion - Total Fortnite commissions Epic paid across all platforms in 2018 and 2019
- $9.65 billion - Approximate gross revenue generated by Fortnite across 2018 and 2019
- $400 million - Revenue Epic made from Fortnite in April 2020 alone
- 98% - Proportion of Epic's total gross revenue represented by Fortnite in 2018 and 2019
- $108 million - Epic earnings from "other games" in 2018 and 2019 (primarily Rocket League and Battle Breakers)
- $221 million - Epic earnings from "Engine Revenue" in 2018 and 2019
- $235 million - Revenue earned by the Epic Games Store in 2018 and 2019
- $100 million - Revenue Epic generated from "Merchandise/Other" in 2018 and 2019
- $5.5 billion - Total profit generated by Epic Games in 2018 and 2019
- $200 million - Proposed payment Epic offered to Sony to secure a number of PlayStation exclusives as Epic Games Store exclusives on the PC
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